Banana Character Animation

3D Animation in Blender

Skills Practiced:

  • Low poly modeling
  • Pixelated texture painting
  • Animation
  • Procedural shaking with noise modifier

This project was a simple way to practice texture painting on an interesting character design. I added shape keys to make the peels move instead of rigging, and made the eyes procedurally shake every loop. I enjoy how the modeling style ended up looking on this, it’s low poly and the pixelated textures compliment it well.