Risk of Rain Drone Rig

3D Modeling in Blender

Skills Practiced:

  • Hard surface modeling
  • Creating cel shaders
  • Rigging
  • Using drivers

This project involved modeling a robotic drone from Risk of Rain, one of my favorite video games, and giving it an armature so I can create expressive animation. I enjoyed modeling based off of the in game sprite and trying to stay faithful to the design, as well as trying to create some more complex shapes (the cylinder with a semicircle cut into the side was pretty tricky. It was also very rewarding getting the ammo strap to automatically move while being attached at 2 points.