Banana Character Animation
3D Animation in Blender
Skills Practiced:
- Low poly modeling
- Pixelated texture painting
- Animation
- Procedural shaking with noise modifier
This project was a simple way to practice texture painting on an interesting character design. I added shape keys to make the peels move instead of rigging, and made the eyes procedurally shake every loop. I enjoy how the modeling style ended up looking on this, it’s low poly and the pixelated textures compliment it well.
